I wasn't a huge fan of the original Force Unleashed. I loved the concept mind you, and the story was arguably the best effort since the Knights of the Old Republic titles. But for a game that was supposed to make you feel like one of the most badass Jedis this side of Coruscant, you were kind of limited in your variety of powers. Sure there were a couple of nice cinematics and set pieces, but the actual action got kind of repetitive after awhile. The demo for the sequel that dropped this week however, holds a lot more promise. Your force lightning can shock scores of enemies, force push can blow away tons of foes, and you can do things like throw tie fighters into a goddamn tower! Now that seems like it's delivering a lot more of the power really promised in the original. Hopefully when it hits on the 26th, we'll get a true feeling of a really powerful Jedi.
Another title that promised huge things, but failed to deliver was the original Scribblenauts. The concept of writing virtually anything and having it appear in order to solve puzzles was a fantastic concept. The execution was terrible however, with horrid collision detection and controls. Super Scribblenauts thankfully not only fixes those issues but ads the oh so important adjectives. If you want a rabid zombie bunny, you get a rabid zombie bunny.
Finally, Sonic's long-awaited return to 2D on consoles came out on all three platforms this week with Sonic 4: Episode 1. Sure it's a return to form, but at $15 for just a few levels, it's a giant rip-off when you can pick up the far more magnificent Sonic's Ultimate Collection for only $5 more. For shame, Sega. Even when you finally do a Sonic game right you do something else wrong with it. Hopefully at some point they'll offer the whole collection for a nice cheap bundle of around $20, then it will be worthy of picking up.
That's really it for today but I should have another post up tomorrow with thoughts on Epic Kirby among other things. Til then, here's your TRAILER OF THE WEEK: Drive Angry