One of the major flaws that has been brought up as a big reason for the 3DS not selling so hot is the seemingly high price of $40 across the board for all titles. With most mobile devices offering games for pennies many feel the $40 price tag is absolutely ridiculous, claiming 3DS games should run much lower, like in the $20-25 range/ Would this solve the issue? It might help, but I think it really needs a two-pronged approach. Premium AAA titles such as Ocarina of Time, Mario Kart, etc. Probably can justify the $40 price tag. Their production values are top notch and they offers tons of hours of playtime. But smaller or under the radar titles should be cheaper. There is no reason for me to be paying $40 for Pac-Man/Galaga Dimensions, especially when I can get those titles on my home console for half the price. As much as I enjoyed Ghost Recon, the production values on that game were terrible, it screamed budget title, yet still runs $40 brand new. The DS has a wide range of titles varying in price anywhere from $20-35, and many of the lower priced titles are of consistently good quality. There's really little reason 3DS games couldn't have similar pricing. It would give smaller profile titles a much better chance, and make the 3DS catalog a little more appealing overall. Of course at the end of the day having a wide range of quality titles will be one of the most important factors regardless of the price. Currently the 3DS has nothing close to that, and it has to change soon.
That's it for today, should have another post up tomorrow or Friday. Until then, here's your TRAILER OF THE WEEK: In Time