Yes, because creating a huge divide will save the system...

Nintendo seems to be in desperation mode with the 3DS still. I'm not completely sure why, the system hasn't even gone through it's first holiday season. But they've massively slashed the price and are now supposedly adding a rather drastic re-design that adds on another analog stick. Fair enough, dual analog sticks have been the norm for  long time now in controller schemes and should help immensely with control issues (also might be a big step towards porting Gamecube games, which has been rumored and would be awesome).

But what about those of us who already bought the system? Well like most things Nintendo brings out that add functionality, we can get one for our current system. Because that worked so well with the Motion+ add on and the small handful of games that even bothered to support it. Much like the Motion + the second analog is being touted s a good idea that should've been in the original design to begin with, but it instantly creates a significant portion of the audience who won't have this thing and won't buy it for a number of reasons, the main one probably the feeling of being screwed over just for buying the system early. And then you have developers, which Nintendo has a history or more or less leaving to their own devices when making games for the system, who certainly won't want to cut that portion off. If Nintendo wants this to work they will most likely have to mandate that all games actually use this second analog stick. But given Nintendo's history with third parties I don't really see that happening, plus it would absolutely look like a huge fuck you to anybody who bought the system prior. It's really starting to look like Nintendo is a rudderless ship here, and for their sake I hope they fix it at lest by the time the Wii U launches.

That's it for today I should be posting again tomorrow with thoughts on Disgaea 4 and maybe a couple other things. In the meantime here's your FREE GAME OF THE WEEK: Super Type

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