Today is the day Wii owners and Nintendo loyalists have been waiting for as Skyward Sword finally releases, being the shining example that the Wii can do amazing core games that truly incorporate motion without being in a wagglefest. I've pretty much already touched on the fact that there is really no excuse for this, we should have been getting a regular stream of games like this from years, but frankly we didn't either from Nintendo or their biggest supporters. This is why the Wii is basically done and the 360 and PS3 both still have a lot of life left in them.
Lately this seems to be the Legacy of Zelda. If you look at the N64, the Gamecube, and now the Wii, Mario probably (deservedly) got the spotlight, but Zelda has always been a core showcase, a lengthy challenging fun adventure that really shows off what the system is capable of. And often it's too little too late. Maybe it's just the trap of the long developmental cycle to make games this good, but that's one team in one company. Hopefully they really have learned their lesson and strive for longevity with the Wii U, because a cash-in fad won't work a second time.
That's it for today, I should have another post up Monday or Tuesday. Til then, here's your BIG BANG OF THE WEEK: