Vita=epic fail?

So the PS Vita launched in Japan. While the PSP wasn't a success worldwide, in Japan it was right up there with the DS, an essential thing for people to own. Now while it's turned things around with a solid library and a massive price cut, the 3DS was kind of a bust after the initial hot sales. Well, the PS Vita certainly avoided those issues right?

Well, not according to the initial launch figures. It actually did significantly worse than the 3DS performed, and considering it did have a solid launch lineup and came out during the crucial Christmas season (which if you aren't aware is just as big in Japan as it is here) that implies far worse trouble down the road. What was the problem? Well it pretty much boils down to price. At minimum buying a Vita, a game and a memory card would run you over $400! Did Sony learn absolutely nothing from the horribly botched PS3 launch? The ridiculous expense was cited as a major factor for no one buying it at first, and here we go again. Maybe they'll be able to pull a major u-turn much like the 3DS has been able to do. But, considering Sony as a company has been hemorrhaging money for several years and they have repeatedly shown a rather bull-headed approach to... well, everything; it's unlikely they'll get the message that in a world of a pretty savage economy and cheap mobile games, that a portable system costing more than a big screen TV isn't going fly.

That's it for today, I will try and get another post in before Christmas, but no promises. In the mean time, here's your TRAILER OF THE WEEK: The Hobbit

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