I aplogize for the lack of posts but things have been a tad nuts lately. Hopefully I'll get back into a grove this week as there is plenty to talk about. Haven't we felt a little overloaded by Resident Evil the past couple years? I mean there were no less than 4 released in the last couple of years. Granted my relationship with the series has always been a little rocky, I've only liked a few select entries (namely Code Veronica & 4). But it regardless of quality I'm pretty sure any franchise should only see one release per year at most, and even that is pushing it because it doesn't allow for a whole lot of innovation between each title.
But apparently at least one higher-up at Capcom doesn't feel this is enough, saying "I think certainly looking at the last year or two, there probably were a few too many." So if you include the HD release of Revelations for consoles, that's 5 games in three years. Even if every game was a masterpiece (and really the only one to get a solid reception was Revelations), it's a ridiculous amount of over-saturation. It's as if someone at Capcom thinks that Resident Evil as a franchise was on extremely limited borrowed time and they needed to just milk it as much as possible before time ran out. This is the very definition of pretty much running a franchise into the ground, seemingly on purpose.
I don't know what Capcom's end game is here, maybe a massive reboot like they've done with Devil May Cry? It may be sorely needed after the poorly received console entries of late. Whatever the logic, I'm pretty sure 5 games in 3 years is more than enough, and hopefully with this year being the last relevant one for current consoles, they'll take time to make something that really takes advantage of the new opportunities that offers them, rather than just throwing a bunch of stuff out there and seeing what sticks.
That's all for today, but I should certainly be back tomorrow with another post. Until then, here's your TRAILER OF THE WEEK: Would You Rather