8/26/2010

Sony not expecting Move to well, move?

In a rare show of caution, Sony is actually not only saying that their entry into the motion control field might not be a huge hit come launch day, they are practically expecting it to start off slow. While this rare attitude towards the launch is almost commendable, one has to wonder about the VP's comment, comparing it to the "hugely successful" Eyetoy. Pretty much nobody actually owns an Eyetoy aside from the small cult following behind Eye of Judgement. It also causes worry about what kind of post-launch support Move will have, as the library of titles that even support Eyetoy is practically non-existent. Sure, Sony is pushing plenty of titles out of the gate, but if sales don't really happen right away, will it be much like the Eyetoy or even Wii's Motion-plus where only a few titles even support it? And sure, some major titles (LittleBigPlanet 2, SOCOM 4, Heavy Rain) are having Move support, but if the experience is equal or better with a normal controller, why switch in the first place? That's probably what most gamers will end up thinking. The real failure on the Wii has been publishers rushing in with a bunch of "me-too" titles with minimal effort. Nintendo and a few select others have shown that quality games that offer a really unique experience can be done that you currently can't get on other platforms. All I've seen so far from the Move lineup is a bunch of Wii knockoffs. And frankly, even if the response is tighter, it won't matter if Move can't offer something unique. They need something that you couldn't possibly pull off on a Wii. Ironically, something like Kinect's in-development Star Wars title would probably be perfect, assuming it could really do 1-to-1 motion.

Well all I've really got left for the day is Shank demo impressions. It's actually pretty reminiscent of the Scott Pilgrim games in a lot of aspects. Has a great, unique style in gloriously unapologetic 2D. And seems nearly impossible and downright cheap in single-player. Encouraging multi-player is all good, but these two titles could also offer a much stronger single-player with just a little tweaking. Hopefully they'll at least fix it in Scott Pilgrim soon, as I'm getting a little tired of being killed by Ramona's lesbian ninja ex...

That's pretty much it for today, I might have something about Metroid: Other M this weekend if I have time. Til then, here's your FREE GAME OF THE WEEK: Megaman vs.Metroid

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