So I just beat Mass Effect 3. It was a harrowing epic filled with great and tragic moments, coming to a conclusion that well, there's been plenty of discussion about. I think it would be nearly impossible to please all parties involved, I mean if you had a super-perfect happy ending...
The other thing I'd really like to address is the multi-player. It is incredibly fun and well-done, but also a clear sign of EA's influence here, not because of the multi-player itself. Sure people bitch about having mp put into a series that up until now has been single-player, but before that people were bitching about it only being single-player so that's kind of moot. And while it is well-made and a worthy diversion all on its own, clearly EA felt that people would just ignore it because if you want any chance of getting the best possible ending choices, you need to play it. Not a ton mind you, I got my galactic readiness rating up to snuff in probably about 6 or so hours of mp games. But the point is Bioware repeatedly said if you didn't want to play the MP you didn't have to. They blatantly lied about it. What's more, good MP can stand on its own, which this is, there was no reason to make it some essential component of the overall game. So shame on both Bioware and EA on this point, it's shady practices.
So where does Mass Effect go after this, because Bioware has stated repeatedly that while this probably the end of Shephard's story, it's hardly the end of this franchise. Well I don't think a continuation would be out of the question. It would mollify a lot of the fan base if Mass Effect 4 took a look at the universe Shepard created. A game where you could finally be a protagonist from another race would be welcome. A prequel (like the one I suggested focusing on Sarren) wouldn't be amiss either. An MMO seems extremely likely, but honestly since nearly everything seems to be trying that route, I wouldn't be too excited about it.
One extremely unlikely but awesome idea would be a strategy game based around it. I'd prefer something turn-based, but real time would clearly work as well. Something in the vein of either Starcraft or if they are going turn-based looking at Ghost Recon: Shadow Wars would be an excellent example.
Ok that's really all I have to say on the subject. I should have another post up by Tuesday. Until then here's your BIG BANG OF THE WEEK: